The foundry nuke studio 9.02/22/2023 ![]() ![]() Stabilization data from Nuke’s built-in Camera Tracker can also be used as part of the workflow. Stabilizing 360 previously could be extremely hard in some situations, and yet to clients a seemingly easy request. CARA VR automatically corrects for exposure and white balance differences between cameras, and stabilizes moving camera shots for a more comfortable viewing experience. Automatic stitch clean-up and correction.this includes GoPro: the Freedom 360, JauntVR, and Nokia OZO, plus support for custom camera rigs. Python scripting support lets you automate camera solving and access rig data for other tasks. CARA VR offers presets for many popular camera rigs and is easily configured for custom rigs. Stereo stitching is particularly hard and the new toolset borrows heavily from the Foundry’s stereo disparity technology in Ocula. Stitching of mono and stereo VR content.The system heavily relies on the GPU so it is fast and works well moving back and forth between on screen and review in a headset. The new toolset provides headset review, stitching, grading/balancing tools, faster workflow and compositing of 360° video footage. ![]() After a couple of years of exploring and talking to VR companies, the Foundry has released a great addition to NUKE for doing VR work. The Foundry has released CARA VR, a plugin for Nuke. ![]()
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